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#33: The Future of Blender with Ton Roosendaal & Pablo Vazquez

The Andrew Price Podcast

CHAPTER

The Biggest Problem With Blender USD

The biggest problem with USD is the lack of a character system. Because it is impossible to make a one standard definition of how characters should work for 3D. Everybody has their own others. So we should try to avoid ending up with the Blender USD or NVIDIA USD, Omnifers USD. It's pretty cool. I have to see it happen because they always hope this, right? Yes. And there are problems.

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