AI-powered
podcast player
Listen to all your favourite podcasts with AI-powered features
Exploring Astroneer and Player Agency
This chapter investigates the survival crafting game Astroneer, highlighting its unique design by indie studio System Era Softworks. The discussion covers themes of player agency, drawing comparisons with other titles such as No Man's Sky and Minecraft, while also examining the balance of structured and unstructured play. Additionally, it touches on the significance of game design history and future research possibilities related to cooperative gameplay.