
TWIG #181 Embracers shopping spree continues / Blizzard launches Warcraft Clash
Deconstructor of Fun
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The Cap on Monetization
Wisley: "I'm not sure, as i listen to you and read these quotes over and over, i'm not sure what they're going to sell" He says there's no randomiation or locking of in game content. The cap on monetization is whatever the cost of fully levelling all those heroes is, times the number of heroes. It seems like a p b e co up game that maybe at the tail end of the development they're like, holy craft. And so it it's all down to how many organic downlithat it needs,. massof r they're not going to be rable to run ua to succeed," he adds.
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