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The Importance of Failure in Career Development
I think the biggest failure would be when I stopped 3D design. So then it was like I've wasted a lot of money on because I was on school. And so I just said, okay, let me try out other fields like, should I go back to programming? Should I try something new? And that was their design in museum interfaces. If I didn't spend those 3 years doing that, I'm not sure any of my work could be as unique and different. Do you guys do user testing over there in your office? I mean, I know that a big part of your process is first of all defining the target audience and then kind of making sure that your designs work