
70: Embracing Your Scars with Hannah Nicklin (Mutazione)
Eggplant: The Secret Lives of Games
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Is There a Plot, or a Story?
Tongue in cheek is a style of narrative design. The player has real, strong agency over understanding when time is going to move forward. You may just touch on moments of that story, like the key beats, but there are many, many others for you to explore if you want to. It's not effective to allow you have agency in that moment, but to give you control over the pacing of the middle.
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