
DF Direct Weekly #156: Xbox's Radical Future, Series X All-Digital, Xbox Handheld
Digital Foundry Direct Weekly
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The Battle Against Screen Tearing in Game Analysis
This chapter explores the frustrations and technical challenges of dealing with screen tearing in video game analysis, including manual tear line entry and odd tearing behaviors in games. It also discusses issues with v-sync on consoles, a new 120 FPS project, the revival of Sunsoft with Hebereke 2, and the unique 120 FPS feature in the Japanese game Euphoria: The Saga, emphasizing its importance for 2D platformer games.
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