"I didn't feel like, oh, I shouldn't use a key eye to get a homing shot because I've got fucking 60 of them lying around," he says. "Once you kind of get comfortable with that and realize sort of what options are available to you, like all of a sudden the resource preservation didn't feel all that important." The game's shrines offer an easy tutorial on how to kill enemies in different ways.
Consider this your official warning: If you haven't finished Zelda: Tears of the Kingdom yet, you might wanna just give this one a skiperoo until later -- unless you don't care about that kind of stuff, of course. Today's discussion is a no holds barred, spoiler-filled look at the year's best game so far!
Also discussed: Paranormasight, Trust, Marie Antoinette
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