2min chapter

The "What is Money?" Show cover image

Bitcoin Gaming Education with Des Dickerson (WiM290)

The "What is Money?" Show

CHAPTER

How to Use Addiction Mechanisms to Get Users Around Um

The average playing time per day per user was 38 minutes, which is wild You know, we do use a lot of like the tried and true methods for keeping users around. Recently launched leagues which is like a leveling system that allows our users to compete with each other. And monetizing the money going out the door right but through integrating these wallets and whatnot too exactly that's super cool Okay, you mentioned a couple of books you've been reading Yeah, they have kind of scary titles. They're really scary. Oh, but we're a really good company Um, so I'll mention them I guess one is titled evil by design and the other is addiction by design.

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