Rust in Production cover image

Gama Space with Sebastian Scholz

Rust in Production

00:00

Encoding Correctness via Types and Tokens

Sebastian demonstrates using Rust types and zero-size tokens to enforce hardware initialization and invariants at compile time.

Play episode from 25:49
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app