
06: Making Spelunky 2 with Derek Yu
Eggplant: The Secret Lives of Games
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The Art Style of Splunky To
I want to piggyback on that one thing that I really noticed playing the game is how detailed the animations in this game are. Getting to do new artwork was a really important part of making sponky to also. Right now I've been contemplating maybe having someone help with the animations like polish them up maybe towards the end. But for now yeah I'm doing everything and the art style. It's funny yet the reactions to the art style were less clear in the trailer than you might think. The back's fidelity on a big screen you can probably see it but I can understand now that how if you're just like looking at it in a little window on on Twitter or something like
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