
39: The Tricks of the Toolkit with Mark Brown (Game Maker's Toolkit)
Eggplant: The Secret Lives of Games
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How to Play a Game Without Analyzing It
The first video I did that like really got people excited about my channel was the Super Mario's four step level design. That's been one that I've had a huge amount of feedback from smaller developers and people making platforms that they found useful. Like when you're just playing a game, can you not be analyzing anything and just play it just sort of purely immersed or is that difficult? It's just sort of my brain is just working on a weird different level now.
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