
Dead Island 2 Is Pretty Good
Noclip Crewcast
00:00
Devotion Slash Detention
It's like the way games used to be 20 years ago where you'd have an area that was open, but then you'd kind of go to the next one. The area that all the mansions are in is one big area. I suspect just with the amount of detail, like when you make a first person game that's in a residential area, you're just going to have a lot of like assets and detail and stuff. Next week, I will hopefully have more details on it, although I am getting on a plane tomorrow. So maybe not all that much. It's Dead Island too. Yes.
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