
Elm Town 83 – Wonder: Meeting people where they are with Ryan Haskell
Elm Town
Building 'Turbo Champ': A Game Development Journey
This chapter explores the creators' journey in developing 'Turbo Champ' using the Godot engine and its GDScript programming language. They discuss the challenges and rewards of game design, including physics mechanics, AI integration, and drawing comparisons to popular racing games.
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