
Designer Notes 72: Harvey Smith
Designer Notes
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QA in the 80s
I worked in QA for a year or three years. I was like holy cow, what is that? And so because I understood the type of game It was from knowing underworld back and forth. The whole project for me was ten months just supporting the brilliant development team in Boston. Doug Church came and sat in my cubicle for like the last part of it. He would either be in Warren's office or my cubicle just like watching what we were doing. This was like 1994 right and there was the cyber max and the VFX one. You'd hang the brick in front of your face and you tighten the dial in the back of your head. We did the floppy and that
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