As you unlock more forms and you level up, there's like four ability slots and then four passive slots. Each a form has like one attack that's locked to them, right? So with the zombi, you can then bite enemies. And once they've been killed, they get replaced by zombes that work on your side. In individual dungeons, some them have qualifiers, like heels that you do also heal enemies. The progression of the game sort of comes from that basicay andt the powers and the characters are all alike, drastically. Dr Hsssss: "It really paints a beautiful horse on horse love picture"

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