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SMNTY Classics: Online Gaming and Sexual Harassment

Stuff Mom Never Told You

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Gaming Is a Big Business

In 20 16, in the us. Consumers spend 30 point four billion on video games. Globally, that number is an annual 101 billion. That means that forty million people world wide play video games. And i would guess, when you think of a sterial, typical gamer, i mean, what do you think of, bridget? Definitely a dude.

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