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Designing Memorable Experiences: Kai Frazier

Creative Confidence Podcast

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Learning Objectives Are Not Where You Start

Students will be able to critique or examine or iterate all these different things that we have. One simply does not say a student will learn. What I see for many VR experiences is you watch it, you're done and good luck to you. So how do we draw on what they just learned to really demonstrate those learning objectives? That's like education 101.

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