3min chapter

IndieGameBusiness® cover image

Is There a Magic Formula for Marketing Your Game w/Marcela Torres from Joystick Ventures

IndieGameBusiness®

CHAPTER

How to Reach iOS Users in a Post iOS 14.5 World?

The overall conversion rate for a wishlist to sell on Steam is about 10 to 20%. And then that's going to highly fluctuate from game to game. I would say test and experiment yourself in this transition moment because you know, just the context of that specific company. Do Apple search has work? Can you figure it out yourself or do you need a professional?

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