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Into the Depths: Noita - Part 4

Eggplant: The Secret Lives of Games

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The Procedural Generation of Noita

The baseline of noita like the game is more expansive it's a lot looser in the ways we're talking about. The common things are almost always great and the rare things are frequently not good but useful in certain narrow situations. i just think that there's like a lot of trimming that could be done and possibly some of the commonality could be adjusted so for instance like when we talked to Richard Garfield about keyforged keyforged has a huge possibility space  and lots of cards that are objectively worse than other cards.

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