
The Raylib C Library for Game Development with Ramon Santamaria
Software Engineering Daily
00:00
Introducing RGFW and Advances in Raylib
This chapter explores RGFW, a new open-source graphics library designed for ease of use across different operating systems. It also highlights advancements in the Raylib library, such as support for SDL3 and GPU skinning, while addressing community contributions and the challenges of integrating advanced graphics features.
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