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Game Review - The Seven Day Roguelike
I've tried to keep it to be a smaller game The coffee break style is what i'm shooting for but yeah, i'm adding the branches. I did add a difficulty mode and that's very interesting because I know some people have very strong opinions about whether or not difficulty should be in games. But I think it's a lifesaver because I have people that both tell me the game is Way too easy or way too hard So so they need to have the mode to satisfy everybody I think I do.