
Interactive Style Guides
Software Unscripted
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It's Not Just About Picking So Perfect as Is
It's not just about pick so perfect. Sometimes i don't think. It's not a goal tha you can never achieve. But the point is just to make it. If it can look nice without looking exactly like what was in the mock ups, that's fine. And we'll have a conversation about that. Towards a fixed point. Ok, cool. So talk about that little bit. How does, how does that interaction go? Well, then things come up all the time. Like an engineer might implement a feature, notice along the way that h is, when i do it this way, it leads to this usuability problem that you didn't ate whole youare designing
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