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Apocalypse World

Ludonarrative Dissidents

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Apocalypse: The Secret Doors Rule

There's a bad rule tesyesis the gumshoe insight from ye robin laws is there are no good mysteries about where the detective doesn't find the clue. Thats about interpreting the clues, not finding them. It's like the secret doors rule in inin dan d which allows you to check for a secret door. You be wise enough to recognize that there might be a secret door here. Check for asecret door, roll the dice fail. Completely miss the secret door. There's a badrule tesyesIs the gumshOE insight from ye Robins Law: The Rules of Deck Game Design (D&D 2) by John McCaffery and

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