
24th D.I.C.E. Awards Roundtable: Adventure Game of the Year
The AIAS Game Maker's Notebook
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Osman, Hey, Jason, How Are You Doing?
Osman: I've been at a suckr punch for, ah, just over ten years. And i was the writter on the game, and also shared programming and design with the rest of the team. We're all able to hang out togetherd have these conversations. So y hap ye. To bigurits. It's really cool too, to hang ou wht. Some the people re working industry an a little bit. Ane likea gat to see. Wha's affi as greatcertico, well, excited. Now, come inn kentucky. Zero t v edition.
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