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Designer Notes 62: Josh Sawyer - Part 1

Designer Notes

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Cressla Tomb - A Dungeon?

"It was just kind of like, it's like making a dand dungeon. I didn't think about icsometric angles," he says. "With dragon's i was like, ohim goin. I'm going to make this little more open, cause eslax was really cramped." There were no short cuts back in Cressla tomb because you had to literally walk all the way back. The game is now being released on Xbox One and PlayStation 4.

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