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Is It Supported in 10, 8 or Less Regions?
The pricing model works like this, so you pay one state transition per iteration. And another thing to keep in mind, sorry for that, is that it is only supported in 10, 8 or less regions. So if you, for example, iterate over 100 million items, you will pay for 100 million state transitions. That's what we do with bucket if weIterate through an S3 bucket and submit all the files as game shops to SQS. It could be kind of solving lots of problems for us. But the thing that kind of bugs me is that it's 100 million items limit. Yeah, no, is that a heart limit or a soft limit?