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Exploring Immersive Storytelling and AI in Art with Karen Palmer
The chapter features artist Karen Palmer discussing her transition into creating immersive experiences with AI and interactivity, highlighting her project Consensus Gentium focused on future societies challenged by weaponized technology and biased algorithms. Palmer's innovative work includes Riot, a film that adapts based on viewers' emotional responses, aiming to create personalized and emotionally engaging experiences. The chapter explores the use of immersive technology in storytelling to challenge narratives, provoke empathy, and prompt individuals to examine their emotions and biases.