The Retro Hour (Retro Gaming Podcast) cover image

313: The Secrets of Video Game Voice Acting - The Retro Hour EP313

The Retro Hour (Retro Gaming Podcast)

00:00

The Sound Designers for Games and Movies

In the old days, we would have to show different being attacked and being hurt by different things. Nowadays, it's just light, medium and heavy. It's not fun any more. But back in those days, we had to differentiate between being hit by a bullet, a grenade or a rocket launcher. And this is where it all started in games,. kind of trying to put that level of emotion and expression and, you know. The voices were rarely, like, accurate in in ta, even though it was all all impersonations of people.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app