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Exploring the Controversy of Leaderboards and Cheating in Games
The chapter dives into the debate surrounding leaderboards in games, including the idea of an anti-leaderboard game that randomizes stats to challenge players in creating their own victory conditions. Discussions on the motivation behind cheating, the impact of stream sniping, and the dopamine-driven nature of gaming shed light on the challenges faced by game developers in creating fair gameplay experiences. The chapter also touches on the psychology of cheating, player preferences, and the statistics reflecting the prevalence of cheating in gaming.