2min chapter

 Rustacean Station  cover image

RustFest Interviews Triple Feature: Rust for AAA Game Development; Async Foundations with `async-std`; and Powerful Concurrency Primitives with `crossbeam`

Rustacean Station

CHAPTER

The Unsoundness of the APIs

We also have some atomic primitives. Like there's this thing called atomic cell, which is similar to types in the standard library that require you to specify memory orderings. Whereas atomic cell just works like without specifying memory ordering. But also you can put like vectors in atomic cells and arbitrary kind of data. Is that kind of another is a crate called once cell that uses standard sync once toinitial things exactly once? It's different. So once is for initializing data once, whereas atomic cell is like a cell, like the cell type from the standard library,. except it's thread safe and you can update it. Update it the contents of this. That's all as many times

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