
Hollow Knight – Cane and Rinse No.505
The Cane and Rinse videogame podcast
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The Importance of Multiple Pathways in Metroid Dread
The best of these types of games nail this really well is having the world that is huge like this, but also at any given time, you've got multiple different pathways that you can go down and you're not set. The game does not say, I mean, in some respects it does, but it doesn't, it doesn't say right, you have to go in this exact path through it at anyGivenTime. So it does in some ways funnel you from point A to point B to point C and you can take small diversions. But if for some reason, like I did, you get stuck and you miss the area that you're supposed to go to, or you
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