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Pontypants: Making Games Alone, Burnout, Coming Up With Viral Ideas & Finishing Games | Ep. #044

Full Time Game Dev

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Navigating Game Development: Water Rendering and Visual Techniques

This chapter explores the mechanics of game development, focusing on the creation and rendering of water within a 3D environment. The discussion includes the challenges of debugging, shader manipulation for visual effects, and the use of multiple cameras to enhance depth perception. Through personal anecdotes and technical insights, they emphasize the importance of clarity and communication in gameplay design.

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