CppCast cover image

C++ and Lua Game Development

CppCast

00:00

How to Build a Lua C++ Engine

The game will be targeting Windows, Linux, and Mac platforms. SFML supports all these platforms, so it will be pretty easy. Right now I compile on all the platforms and it works pretty good. You said you were going to try to release on Steam when you finish the games.

Play episode from 24:08
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app