
Ludology Episode 184 - Between Two Podcasters
Ludology
00:00
What Made You Move Away From Kickstarter?
Mark Pleasure: My company would not exist if it weren't for Kickstarter. I was just fascinated by the idea of having one-on-one pretty much direct relationships with people who shared a passion for something that I was creating. That was a motivating factor for me to turn this hobby of game design into something more at the time. So we're coming up on three years of Kickstarter free Stonemire games, but I think because of that foundation and because I still write about it a lot on my Kickstarter lessons blog, my company is still associated with the platform.
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