
The Failures and Futures of Virtual Reality (Ep. 7)
Gamecraft
Virtual Reality - What's Next?
By 2010, there were four main flavors of virtual worlds: massively multiplayer online games like RuneScape and World of Warcraft. These virtual worlds didn't rely on a hardware peripheral like virtual reality did. There was no head-mounted display, so they could be experienced through a conventional computer monitor. They didn't require this immersive, haptic system to make them work.
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