
#4: Storytelling & Crusader Kings 2. With Paradox.
The Game Design Round Table
 00:00 
From Gamer to Game Designer
This chapter chronicles the speaker's evolution from a novice gamer to a game designer at Paradox, reflecting on the company's journey from board games to open-ended historical strategy games. It highlights key design philosophies, personal gaming experiences, and the intricate mechanics of game decision-making, emphasizing the creative opportunities in simulating historical settings.
 Play episode from 01:38 
 Transcript 


