
#4: Storytelling & Crusader Kings 2. With Paradox.
The Game Design Round Table
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From Gamer to Game Designer
This chapter chronicles the speaker's evolution from a novice gamer to a game designer at Paradox, reflecting on the company's journey from board games to open-ended historical strategy games. It highlights key design philosophies, personal gaming experiences, and the intricate mechanics of game decision-making, emphasizing the creative opportunities in simulating historical settings.
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