
EB Commentary #1 - Intro with Rowan Rook & Decard
Bastionland Podcast - Tabletop Roleplaying Game Design
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Creating and Evolving a Role-Playing Game
This chapter delves into the background and transformation of the project, discussing the challenges and advantages of working on a second role-playing game (RPG) after the success of their first game. It explores the process of writing the second book in the series, the difficulties faced, and the differences between their first and second game. The speakers also delve into the appeal of a complete and finished RPG and the philosophy behind their game 'Bastion Land'.
Transcript
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