
Brendon Chung & Brie Code
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Exploring Silent Protagonists and Player Interaction in Video Games
This chapter delves into the concept of silent protagonists in video games, discussing how they create a sense of projection for players and the impact of the world reacting to the protagonist's actions. The conversation further explores player behavior in games like Half-Life 2 and Red Dead Redemption, focusing on the disconnect between player actions and world reactions. Additionally, the chapter discusses the challenges of game design in creating systems that accurately interpret player intent and the potential cross-pollination of ideas between architects and game designers in designing game environments based on user needs and behavior.
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