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The Unexpected Minset Shift in Wate Workrifts
During last week's race, one particular dungeon encounter required the very best guild that we have on this planet to over 168 times to kill it. Each attempt before the 160 ninth was marred with failure. Happened a hundred and 68 times, over and over, for days, for weeks. But professional gamers and real word athletes alike know that they are working towards a goal, and with every attempt, the inch closer to that goal. Every dungeon boss starts with a hundred % health points. Employers try to wriddle it down to zero most of the time, thus defeating the opponent and winning the encounter.