
Adam Volker and Bohdon Sayre of Flight School Studio
The AIAS Game Maker's Notebook
00:00
How Did You Come to Create Your First Real Game?
We're always trying to make a different type of game than the last one we made. We don't see like switching the entire camera system from game ai to game b is a risk. It's more like an exciting challenge. And i really wantod really want to get to multiplay or games. But we're still growing our team, i thinkand we're trying to find the right people that's positioned.
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