The AIAS Game Maker's Notebook cover image

Adam Volker and Bohdon Sayre of Flight School Studio

The AIAS Game Maker's Notebook

00:00

How Did You Come to Create Your First Real Game?

We're always trying to make a different type of game than the last one we made. We don't see like switching the entire camera system from game ai to game b is a risk. It's more like an exciting challenge. And i really wantod really want to get to multiplay or games. But we're still growing our team, i thinkand we're trying to find the right people that's positioned.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app