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Brendon Chung & Laura Michet

Script Lock

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Exploring Game Mechanics and Design

This chapter explores the complexities of gameplay mechanics in both board games and video games, particularly emphasizing rule intricacies and player engagement. The discussion includes an appreciation of 'Mooncrash', a DLC for 'Prey', and its innovative design that fosters experimentation, drawing comparisons to their own game, 'Skin Deep'.

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