We're going to get successful indie games and it's probably not going to be Kentucky Rad Zero. I think we need to cut just cause two because- Okay. So Spelunky doesn't make the cut then. That is a fair question to ask ourselves. We should absorb that question in a second. Let's talk about Binding of Isaac for now. It also proves out the idea of hey indie games can be massively successful even when they're very very small. And yeah, so it does kind of work too hands down. Here's my counterpoint. Minecraft also does some of this. Because Minecraft is an extreme indie game. Yeah. You're out. Got it.

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