This chapter discusses the distinction between open-ended play and scripted play in interactive environments. It explores three emergent principles: no hierarchy, tasklessness, and global interaction, emphasizing collaboration, freedom of choice, and physical expression.
Pierluigi Dalla Rosa is an interaction designer at Humane, the makers of the AI Pin. But that isn’t the focus of our conversation today. Instead, we discuss novel computer interfaces in general, and interactive environments in particular. This is a subject that’s near to my heart, as it points to exciting possibilities for future digital experiences.
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