
Top5 mobile gaming launches special: GameMakers x 2.5 gamers live crossover
two & a half gamers
00:00
How to Launch a Game That Works
I thought because we always talking about system and vectors this thing has great core. No, like you got a lot to work with with the game so I actually am very, very positive on this game. They're again pretty big on iOS. And what we need to make mention is the 30 or 40% uplift on that revenue. So 26 million then plus like 13 additional which is not bad, not bad.
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