The chapter delves into the transition of game development responsibilities from Motion Twin to Evil Empire regarding Dead Cells, while Motion Twin directed its focus to Wind Swept. It also explores the similarities and differences between Dead Cells and the new game, Rogue Prince of Persia, emphasizing unique gameplay features like the vault button in combat.
Prince of Persia is back — again! For the second time this year, Ubisoft has released a new Prince of Persia game that shifts the series to a new genre. Rogue Prince of Persia is, as the name suggests, a roguelike. Built by the team that steered Dead Cells through its later updates, Rogue Prince of Persia builds on that game’s formula in clever ways. But! In a market full of killer games in this genre, where does this new one stand?
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