
Sky Zephyrs, Weird Wizard, Dolmenwood, Uncharted Journeys – Lazy RPG Talk Show (fixed)
The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
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How to Run Combat in Aerial Combat and Airship Combat
sky zephyrs is a 240 page PDF 250 plus page PDF which includes a whole bunch of rules for how to run combat in Aerial combat and airship kind of stuff. I think you could drop right into your spell jammer game But you could also just have aerial zepliny kind of aerial ship combat and anything else. Once the kickstarter campaign is complete You will get access to the final product sent directly to you So really really good looking stuff, you know definitely falls into your your typical rule set that you would want for a fifth edition game Typical design that you'd want for afifth edition gameI haven't done it didn't dive too deep into this to be like hey exactly
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