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The Valorian Engine and the Entity Component System
Valorian engine is very specialized. We're trying to make a game that if you have a whole bunch of cubes in some data structure, we want to make it as efficient as possible to send to someone over a network. But then I think most importantly, and this is something that Bevy does do, but is having a underlying data management system sort of that allows you to be really, really optimized for your use case.