
#277 Diving into Cards as a Crossroads
The Game Design Round Table
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What Are Your Thoughts About Aards?
With city remnants, it was really an amalgamation of all the different mechanics that i enjoyed at the time. Cards played a huge role in that development, because cards defined who you were. And they also allowed for crisises to come out, so different things in which the colony hand all pay attention to. So i've seen the transition of cards and playing around with cards in lots of different ways. We have our recent game at rose gauntlet keystone, that i also worked on, we decide to go with square cards. Square cards aren't really something that we see too often in game design a, though they still are pretty prevalent. Ah, and we decide togo with square
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