The AIAS Game Maker's Notebook cover image

Blasphemous II with The Game Kitchen's Enrique Cabeza & David Erosa

The AIAS Game Maker's Notebook

00:00

The Development Struggles and Team Collaboration

In this chapter, they discuss the development of the game and how they struggled to determine the movement of the character and the combat mechanics. They considered different ideas but eventually settled on a metroidvania style of gameplay. They also talk about the collaborative nature of their small team and how different team members contributed to different aspects of the game.

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