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Andy Allen - What’s wrong with software design today

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Exploring the Boundaries of Design

This chapter delves into the difference between good design and great design, emphasizing how great design pushes boundaries and stands out. It discusses the balance between familiarity and novelty in design, stressing the importance of understanding the audience and incrementally innovating. The speaker shares insights on investing in personal taste, drawing inspiration from various fields outside of design to bring fresh perspectives into software design.

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